12/4/2023 0 Comments For honor conquerorWe also reduced the overall range of the move by 0.5m this will make the move whiff more often, lowering its effectiveness, especially when used after backstepping an opener. We're fixing the bug where the Top version had extra range over the side versions this should make the move consistent regardless of which stance you choose to use. It did, however, have a few issues that we're addressing in this update. The move is a strong ganking tool on top of being good in 1v1 scenarios where it can keep Pirate's chain going and giving the hero a powerful mix-up with the guardbreak soft feint we like these aspects of the move as it gives another option in Pirate's limited arsenal of moves. There's a lot to talk about with Walk the Plank. ![]() Pistol Blast from Walk the Plank now feeds 30 revenge (up from 5).Pistol Blast from Walk the Plank now costs 6 stamina (down from 15).Recovery of the Knee variant now has 1500ms of recovery (up from 1300ms).This change also reduces Pirate's effectiveness in outnumbered scenarios slightly and pushes for Pirate players to use dodge cancels into Cavalier dance for a riskier long-range attack. This is a scenario we wanted to avoid with Pirate as it gave her a second good opener the intention is that Pirate's opener is her Cavalier Dance (Dodge Forward Heavy), and not a bash easily accessible from neutral. ![]() We initially intended for this move to be used easily in group fights and catch opponents who are too far away from Pirate by alternating between chained Heavy attacks and Pistol Blast however, at this range, players could perform backstep Heavy to Pistol Blast and still catch opponents in 1v1 scenarios. Pistol Blast (after block/miss) now moves 2.5m, down from 3m.They should also be easier to peel, which should lower the effectiveness of her dodge cancels enough that they are slightly weaker in group fights. At this speed, they should still be able to beat bashes and perform well but should also be easier to deal with 533ms attacks are generally harder to parry for many players, whereas 600ms is much easier. We've decided to slow down Pirate's Side Dodge Attacks. Side Dodge Attacks are now 600ms, up from 533ms.We've been monitoring multiple sources of feedback as well as internal data concerning Pirate and found the hero to be overperforming in some situations, so we're making some adjustments to curb down some of the stronger aspects of the hero while also fixing some other issues. There's a lot to cover, so let's get started! Pirate We'll be going in depth on these changes: ![]() Today we're unveiling what the Fight Team has been working on for Year 6, Season 2.
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